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NES Assets Workshop: NAW

Graphics Editor Suite for NES development (Early Access!) · By nesrocks

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4
Topics

Recent updates

Version 0.104
5
There are major new features in this new NAW version! New in v0.104: Sprites editor! Add, delete, move and flip all sprites on the screen, in 8x8 and 8x16 modes...
6 files
Version 0.102
3
Version 102 features several new tools, usability improvement and fixes! Here's the full list. Paint Bucket tool: contiguous or global. Ability to restrict by s...
1 file
Update 0.082 The 8x16 sprites mode
- 8x16 sprites mode support. - Made NAW's speed adaptative. 120 fps when drawing, 30 fps when idle, 5 fps when NAW is out of focus or 60 fps otherwise. - Added...
1 file
Update v0.081 Paint Bucket
1
The focus of the update is the addition of the paint bucket tool and improved performance. 0.081 Added the paint bucket tool. Works with the CHR page and the Na...
1 file
Update v0.07
NAW update version 0.07 added export C Header options to NAM and OAM (uncompressed). added fill and randomize nam buttons. added help sections. moved the NAM an...
1 file
Topic
Last post
If you find any issues please search this forum if it hasn't already been reported or if it's not listed as a known issu...
started by nesrocks Aug 29, 2021
7 replies
142 views
Hi, the program looks good, but immediately I noticed I'm not able to save any files. There is no error message, the las...
started by Memblers 26 days ago
2 replies
42 views
I'm implementing 8x16 sprites support. This is a major feature, a lot of work is being done for everything in NAW to wor...
started by nesrocks Sep 26, 2021
89 views
No replies yet
As it is now, pressing F12 exports the entire interface as a PNG (scaled and everything). I'm working on adding an optio...
started by nesrocks Sep 18, 2021
1 reply
64 views