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NES Assets Workshop: NAW
Graphics Editor Suite for NES development · By
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59 days ago
New in version 0.109 Added the ability to change sprite tiles directly. In the Sprites Module, select sprites with the Sprite Tool and then right click a tile o...
Oct 22, 2022
New in version 0.108d Grid is now hidden while resizing the window Fixed a crash when selecting a color...
Oct 19, 2022
Small fixes update! Reactivated the OS cursor Renamed Pal module to Lut module (color look up table) Fixed a bug in attribute drawing with the pencil...
Oct 16, 2022
New in v0.108b: Big new features: Free Draw mode! When on, drawing with the pen over the nametable will automatically generate unique CHR tiles so you can freel...
Sep 19, 2022
New in version 0.106: added Shiru's NESlib RLE Nametable import/export support (code improved by Tepples) now when pasting an external image if there's a single...
Aug 16, 2022
Here's the full list of changes! 0.105 added the ability to import Aseprite palettes to replace the NES master palette added the ability to swap tiles in the CH...
Jul 07, 2022
There are major new features in this new NAW version! New in v0.104: Sprites editor! Add, delete, move and flip all sprites on the screen, in 8x8 and 8x16 modes...
Feb 01, 2022
Version 102 features several new tools, usability improvement and fixes! Here's the full list. Paint Bucket tool: contiguous or global. Ability to restrict by s...
Issues reporting and feature requests
If you find any issues please search this forum if it hasn't already been reported or if it's not listed as a known issu...
Aug 29, 2021
Oct 23, 2022
unable to save files to same folder as program
Hi, the program looks good, but immediately I noticed I'm not able to save any files. There is no error message, the las...
Jul 18, 2022
Sep 17, 2022
Implementing 8x16 sprites and improved OAM module
I'm implementing 8x16 sprites support. This is a major feature, a lot of work is being done for everything in NAW to wor...
Sep 26, 2021
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Currently implementing PNG exports
As it is now, pressing F12 exports the entire interface as a PNG (scaled and everything). I'm working on adding an optio...
Sep 18, 2021
Sep 18, 2021
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